Animations

Pack Walker1Ironclads steam
Crew — Mech · Ironclads
Firepower 00Hull 44
Raider Gunship1Aeronauts steam
Crew — Glider · Aeronauts

Quickstart

Jettison — deploy a Glider token: a crew with 1 firepower and 1 hull.

Firepower 22Hull 22
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24 animations

Crew attack A crew that won a battle fires on a losing crew or mothership.

  • default✓ In use
  • ✓ In use

Ability strike A mothership's ability deals damage to the opposing mothership, such as Saltreaver's right after a Stowaway.

  • default✓ In use

Barrage A maneuver deals damage to the crew in one battle or in the opponent's berth, or to a base, such as Artillery Fire, Strafing Run, Saturation Bombardment or Drop Bomb.

  • default✓ In use
  • ✓ In use
  • ✓ In use
  • ✓ In use
  • ✓ In use

Battle destroyed A maneuver destroys every crew in one battle, both players', such as Sinkhole. It plays instead of their wrecks.

  • default✓ In use
  • ✓ In use

Berths swept A maneuver destroys every crew in all berths, every player's, such as Induced Seaquake. It plays instead of their wrecks.

  • default✓ In use
  • ✓ In use

Removed from the crossfire A maneuver removes a card waiting in the crossfire from the game, such as Swallowed by the Deep: the card never resolves.

  • default✓ In use
  • ✓ In use

Dig An Abyssal card makes the opponent dig: the top cards of their hold sink into their scrapyard, one after another.

  • default✓ In use
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Hold plundered An Abyssal card removes the top cards of the opponent's hold from the game, such as The Fathomless coming on board or Silt Warden: gone for good, not dug into the scrapyard.

  • default✓ In use
  • ✓ In use

Crew destroyed A crew is destroyed and goes to the scrapyard.

  • default✓ In use

Card deployed A card is deployed.

  • defaultplanned✓ In use

Expedition claimed A player claims an expedition and gains its spoils.

  • defaultplanned✓ In use

Your turn Your turn starts. Only you see it; the checkbox next to the game ID turns it off.

  • default✓ In use

You won! A game ends and you won it. Only you see it.

  • default✓ In use

You lost! A game ends and you lost it. Only you see it.

  • default✓ In use

Visual only: an animation never changes what a card does. Both players see your choices. Lookup order: a card's own animation → your skin for that moment → the default. Running matches keep the choices they started with.