The Daemon Machine

Crew — Mech Mole · Sappers
The Daemon Machine
Crew — Mech Mole · SappersC-SA-12

Unique

As an extra cost, destroy 4 Mechs and/or Moles you control.

Salvage 2Sappers steamSappers steam

Firepower 66Hull 66

Explained

Unique301.2
You can't have a second copy on board.
As an extra cost, destroy 4 Mechs and/or Moles you control.306.5b
When you deploy it, choose 4 of your Mechs and/or Moles, anywhere on board, also exhausted or new ones. They are destroyed (801.9): they go to your scrapyard, unless their own text says otherwise. With fewer than 4, you can't deploy it (306.5b).
Salvage 2Sappers steamSappers steam802.2d
In your own watch, while this card is in your scrapyard, you may pay this to return it to your hand. No one can react, and there is no limit per turn (802.2d).
Code
C-SA-12
ID
the-daemon-machine
Type
Crew — Mech Mole 305
Fleet
Sappers
Cost
{0} · 0 steam
Keywords
Unique 301.2Salvage 802.2
Test decks
Art
Illustrated
From card_the-daemon-machine_default_v01.png

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