Repel Boarders!

Maneuver · Corsairs
Repel Boarders!Corsairs steam
Maneuver · CorsairsC-CO-16

Counterfire

Deploy only while you control a Brigantine in your berth.

Deal 1 damage to each crew an opponent controls in the mothership battle.

Explained

Counterfire802.12
You can deploy it only in an opponent's sortie phase, after dispatch (in the second window or the final one), while they have crew in the mothership battle attacking you. Never in your own turn, in a watch or before dispatch. It is checked then, not again as it resolves: if every attacker has left by then, it still does what it can (802.12). Attackers stay in the battle until the end of the sortie phase, so in the final window it reaches the ones that survived the battle.
Deploy only while you control a Brigantine in your berth.306.6
A condition, not a cost: nothing is exhausted. When you deploy it you need a Brigantine on board that isn't dispatched, ready or exhausted, new ones too. A crew of yours in a battle doesn't count (306.6).
Deal 1 damage to each crew an opponent controls in the mothership battle.705.7, 802.12
No battle is chosen: the mothership battle, as the card resolves. Each of your opponent's crew there takes it; your own defenders don't. Plating takes it first, the damage stays, and a crew left with no hull is destroyed once all of them have taken it, before the battle is fought if it is still to come. A crew that has left the battle by then isn't hit (705.7).
Code
C-CO-16
ID
repel-boarders
Type
Maneuver 306
Fleet
Corsairs
Cost
{CO} · 1 steam
Keywords
Counterfire 802.12Deals damage 705.7
Test decks
In no test deck
Art
Illustrated
From card_repel-boarders_default_v01.png

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