The Drowned Citadel

Mothership · Abyssals
The Drowned Citadel
Mothership · AbyssalsC-MS-AB-2

Exhaust: Abyssals steam and Sift 2.Supply: Sift 3

Initiative 66Hull 30 at the start of each game30Hand size 55Spoils to win 77Deck size: at least 45 cards45

Explained

Exhaust: Abyssals steam and Sift 2.302.5b, 601.4
Exhaust it while paying a cost to produce one steam of this fleet (601.4). It is ready again in your stoke phase. Each time you exhaust it for its steam, after the cost is paid: look at the top 2 cards of your hold. Draw one; put the rest on the bottom.
Supply: Sift 3502
In your supply phase: look at the top 3 cards of your hold. Draw one; put the rest on the bottom.
Initiative 6103.1, 701.2
The higher initiative starts the first game of a match. In every sortie phase it gets the first chance in each window, dispatches last and assigns all battle damage.
Hull 30302.6, 102.1a
Its player's hull at the start of each game. At 0 they lose.
Hand size 5103.3, 507.1
How many cards its player draws at the start of each game, and the most they keep at the end of their turn.
Spoils to win 7102.1b
Its player wins as soon as the spoils of the expeditions they claimed reach this.
Deck size 45901.2
Its deck must hold at least 45 cards.
Code
C-MS-AB-2
ID
the-drowned-citadel
Type
Mothership 302
Fleet
Abyssals
Keywords
Sift 801.4
Test decks
Citadel Ironclads (its mothership)
Art
Illustrated
From card_the-drowned-citadel_default_v02.png

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